atk.ObjectAtk.ObjectAtk Class Reference

Inheritance diagram for atk.ObjectAtk.ObjectAtk:

gobject.ObjectG.ObjectG atk.GObjectAccessible.GObjectAccessible atk.NoOpObject.NoOpObject gtk.Accessible.Accessible List of all members.

Public Member Functions

AtkObjectgetObjectAtkStruct ()
 this (AtkObject *atkObject)
 Sets our main struct and passes it to the parent class.
void delegate (gpointer, ObjectAtk)[] onActiveDescendantChangedListeners
void addOnActiveDescendantChanged (void delegate(gpointer, ObjectAtk) dlg)
 extern (C) static void callBackActiveDescendantChanged(AtkObject *atkobjectStruct
void addOnChildrenChanged (void delegate(guint, gpointer, ObjectAtk) dlg)
 extern (C) static void callBackChildrenChanged(AtkObject *atkobjectStruct
void addOnFocus (void delegate(gboolean, ObjectAtk) dlg)
 extern (C) static void callBackFocus(AtkObject *atkobjectStruct
void addOnPropertyChange (void delegate(gpointer, ObjectAtk) dlg)
 extern (C) static void callBackPropertyChange(AtkObject *atkobjectStruct
void addOnStateChange (void delegate(char[], gboolean, ObjectAtk) dlg)
 extern (C) static void callBackStateChange(AtkObject *atkobjectStruct
void addOnVisibleDataChanged (void delegate(ObjectAtk) dlg)
 extern (C) static void callBackVisibleDataChanged(AtkObject *atkobjectStruct

Public Attributes

int[char[]] connectedSignals
gpointer arg1
guint arg1
guint gpointer arg2
gboolean arg1
gchararg1
gchar gboolean arg2

Protected Member Functions

void * getStruct ()
 the main Gtk struct as a void*

Protected Attributes

AtkObjectatkObject
 the main Gtk struct

Constructor & Destructor Documentation

atk.ObjectAtk.ObjectAtk.this ( AtkObject atkObject  ) 

Sets our main struct and passes it to the parent class.


Member Function Documentation

void atk.ObjectAtk.ObjectAtk.addOnActiveDescendantChanged ( void delegate(gpointer, ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.addOnChildrenChanged ( void delegate(guint, gpointer, ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.addOnFocus ( void delegate(gboolean, ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.addOnPropertyChange ( void delegate(gpointer, ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.addOnStateChange ( void delegate(char[], gboolean, ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.addOnVisibleDataChanged ( void delegate(ObjectAtk dlg  ) 

void atk.ObjectAtk.ObjectAtk.delegate ( gpointer  ,
ObjectAtk   
)

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

atk.ObjectAtk.ObjectAtk.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

AtkObject* atk.ObjectAtk.ObjectAtk.getObjectAtkStruct (  ) 

void* atk.ObjectAtk.ObjectAtk.getStruct (  )  [protected]

the main Gtk struct as a void*

Reimplemented from gobject.ObjectG.ObjectG.

Reimplemented in atk.GObjectAccessible.GObjectAccessible, atk.NoOpObject.NoOpObject, and gtk.Accessible.Accessible.


Member Data Documentation

gchar* atk.ObjectAtk.ObjectAtk.arg1

Reimplemented from gobject.ObjectG.ObjectG.

gboolean atk.ObjectAtk.ObjectAtk.arg1

Reimplemented from gobject.ObjectG.ObjectG.

guint atk.ObjectAtk.ObjectAtk.arg1

Reimplemented from gobject.ObjectG.ObjectG.

gpointer atk::ObjectAtk.ObjectAtk::arg1

Reimplemented from gobject.ObjectG.ObjectG.

gchar gboolean atk.ObjectAtk.ObjectAtk.arg2

guint gpointer atk.ObjectAtk.ObjectAtk.arg2

AtkObject* atk.ObjectAtk.ObjectAtk.atkObject [protected]

the main Gtk struct

int [char[]] atk.ObjectAtk.ObjectAtk.connectedSignals

Reimplemented from gobject.ObjectG.ObjectG.


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