gdk.Keymap.Keymap Class Reference

Inheritance diagram for gdk.Keymap.Keymap:

gobject.ObjectG.ObjectG List of all members.

Public Member Functions

GdkKeymapgetKeymapStruct ()
 this (GdkKeymap *gdkKeymap)
 Sets our main struct and passes it to the parent class.
void delegate (Keymap)[] onDirectionChangedListeners
void addOnDirectionChanged (void delegate(Keymap) dlg)
 extern (C) static void callBackDirectionChanged(GdkKeymap *keymapStruct
void addOnKeysChanged (void delegate(Keymap) dlg)
 extern (C) static void callBackKeysChanged(GdkKeymap *keymapStruct

Public Attributes

int[char[]] connectedSignals

Protected Member Functions

void * getStruct ()
 the main Gtk struct as a void*

Protected Attributes

GdkKeymapgdkKeymap
 the main Gtk struct

Constructor & Destructor Documentation

gdk.Keymap.Keymap.this ( GdkKeymap gdkKeymap  ) 

Sets our main struct and passes it to the parent class.


Member Function Documentation

void gdk.Keymap.Keymap.addOnDirectionChanged ( void delegate(Keymap dlg  ) 

void gdk.Keymap.Keymap.addOnKeysChanged ( void delegate(Keymap dlg  ) 

void gdk.Keymap.Keymap.delegate ( Keymap   ) 

gdk.Keymap.Keymap.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

gdk.Keymap.Keymap.extern (  ) 

Reimplemented from gobject.ObjectG.ObjectG.

GdkKeymap* gdk.Keymap.Keymap.getKeymapStruct (  ) 

void* gdk.Keymap.Keymap.getStruct (  )  [protected]

the main Gtk struct as a void*

Reimplemented from gobject.ObjectG.ObjectG.


Member Data Documentation

int [char[]] gdk.Keymap.Keymap.connectedSignals

Reimplemented from gobject.ObjectG.ObjectG.

GdkKeymap* gdk.Keymap.Keymap.gdkKeymap [protected]

the main Gtk struct


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